She-Hulks #3 (2011) by Harry Wilcox, Ryan Stegman, Morry J. Hollowell, Guru EFX
I had to give his comic a Worst in November, and as much as I hate to duplicate titles and/or creators in this category, there really aren't that many that deserve it. This is one of those months were there's not that many that are truly Worst, but it's too weird to call the category "The Lessor of Any Evils If There Happens to be Any Evils Present," so we'll just go with Worst. (Also? The only other contender was going to be Greg Land's cover for Uncanny X-Men this month.)
In this case, we once again have things too out-of-proportion, crazy perspectives that don't synch up, and an over-rendered paint job that doesn't enhance the underlining picture but rather distracts from it. I say "not enhancing" because it seems like it's creating a photo-realistic effect on a stylized or starkly graphic style-- a mismatch. I say "distracts" because the paint job seems like I'm supposed to be paying attention to it rather than the original composition. For example, She-Hulk's right arm, which is truncated and out of proportion anyway, but meant to be extended upward and away from her head, even though the rendering looks like it was meant to be colored as sticking straight out.
The zig zags lend the cover some great energy, though. (Always gotta leave on a positive note!)
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